04 — CLUE.AI / HYBRID GAME DESIGN

CLUE.AI

Limited follow-ups. Endless logic.

A hybrid investigative mystery game combining physical cards, QR interactions and an AI-assisted terminal. Players have only three strategic follow-up questions per clue, making every decision matter.

CLUE.AI — Cards and Game Box
CASE FILE // 004INVESTIGATION ACTIVE
ROLE
Brand + Interaction Design
PROJECT
Conceptual Hybrid Game
DURATION
Add actual duration
TOOLS
Figma, Illustrator, Photoshop, HTML/CSS

The design challenge

How can a mystery game combine the tactile presence of physical cards with adaptive digital storytelling without reducing the need for human deduction?

The proposed solution

Two QR-enabled card decks connect to a digital terminal. A strict three-question constraint encourages players to discuss, prioritise evidence and make a final accusation together.

02 — GAME MECHANIC

THREE QUESTIONS. NO ROOM FOR WASTED MOVES.

The central design decision is constraint. Rather than allowing unlimited questioning, the system makes players collaborate and choose carefully before using each inquiry.

[ 01 ]

SYSTEM BOOT

THE SCENARIO

Scan a Scenario Card to open the case, crime scene and central mystery.

[ 02 ]

IDENTITY SYNC

THE ROLES

Each player scans a Role Card. Investigators and the hidden killer receive their identities.

[ 03 ]

INTERROGATION

THE TERMINAL

Players discuss the evidence and agree on their three strategic questions.

[ 04 ]

FATAL LOCKOUT

THE ACCUSATION

After the final question, the terminal locks. Players must vote using the evidence collected.

SYSTEM SIMULATION / QUESTION LIMIT
CLUE.AI // TERMINAL3/3 REMAINING
> INTERROGATION // ACTIVE

THE HARRINGTON FILE IS OPEN. CHOOSE YOUR QUESTIONS CAREFULLY.

INTERACTIVE ILLUSTRATION OF THE THREE-QUESTION RULE. NOT A LIVE AI GAME SESSION.

03 — BRAND IDENTITY

A VISUAL LANGUAGE BUILT FOR INVESTIGATION.

The Cybernetic Noir direction uses biometric imagery, clinical typography, controlled colour and high-contrast system cues to create an authoritative investigative identity.

Investigative Moodboard

01 / FORENSIC VISUAL DIRECTION

Original Logo Exploration

02 / LOGO EXPLORATION

CLUE.AI Primary Logo

BIOMETRIC DATA × INVESTIGATIVE IDENTITY

ATTRACTIVE BLACK

#231F20

DARK CHARCOAL

#313131

SYSTEM CYAN

#69CCE2

WHITE

#FFFFFF

DEEP RED

#AF2224
04 — THE FINAL EXPERIENCE

TWO WORLDS. ONE INVESTIGATION.

Physical Scenario and Role Cards create the tangible game. The mobile terminal introduces evidence, secret identities, controlled questioning and the final lockout state.

Physical CLUE.AI Game Experience
Role Cards

Role Cards

QR-enabled cards introduce the players' identities, connecting physical play to the digital system.

Scenario Cards

Scenario Cards

Each scenario introduces a mystery and establishes the context for investigation.

CLUE.AI Game Packaging
DIGITAL EXPERIENCE / MOBILE TERMINAL
CLUE.AI Mobile Screens

01 / MOBILE EXPERIENCE

CLUE.AI Terminal Screens

02 / INVESTIGATION TERMINAL

Mobile Interface Screens
Investigation and Terminal States
CRITICAL INTERACTION / FATAL LOCKOUT
Red Lockout Screen

The red warning state signals the end of the questioning phase. From this point onward, players must rely on the evidence already gathered.

05 — REFLECTION

THE TECHNOLOGY SUPPORTS THE GAME. IT DOESN'T REPLACE IT.

The design takeaway

CLUE.AI demonstrates how constraints can shape behaviour. Limiting questions creates a reason for players to discuss evidence, plan together and make decisions deliberately.

What comes next

I would explore voice-controlled interrogation, AR evidence linked to physical cards, and dynamically generated cases. These are future directions rather than completed features.

Project status: Conceptual hybrid game and brand system, including a coded terminal prototype, Figma interface design, physical card designs and cinematic product mockups. Formal player validation and production deployment are not established here.

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